Hear ye, hear ye! Have you ever wanted to lead a band of heroes through perilous dungeons, or craft an epic story of your own? The library is calling all aspiring storytellers, world-builders, and tactical thinkers! Whether you’ve never touched a 20-sided die, or you’re a veteran gamer ready to step behind the screen, this four-part series will give you a solid foundation to run your own Dungeons & Dragons game with confidence.
Session 3: Roll For Initiative. "Tell me how the grass tastes, little man!" More than half of the rulebook is about combat - and this time, we're going in-depth on combat encounters! Design lays the groundwork, and balance is a delicate skill, but making it thrilling is an art. We'll talk Challenge Rating, Initiative, maps and miniatures, and how to keep it moving when there are so many moving pieces.
Event image credit: Firn via Canva.com
TAGS: | Guest Lecture | Games | Fandom |
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